Paul Holmes -
University
English Professor

Free Materials For ESL Teachers and Learners

Short Stories for Kids

Complete lesson plans, including stories, listening, classroom activities, quiz questions and more!

The Broken Letterbox

The broken letterbox becomes a source of laughter and connection as the townsfolk turn it into an interactive game for a mischievous squirrel named Nutkin.

Try this story at a different level?

 

In a small town named Blossomville, there was a popular letterbox in the center where people met every day. One morning, the town woke up to find the letterbox broken and lying on the ground. Everyone felt worried because they loved using the letterbox to talk to each other. They needed to fix it fast.

The people in the town held a quick meeting to think of a way to fix the letterbox. An old and funny lady, Ms. Maple, thought of a fun game. She guessed a playful squirrel named Nutkin broke the letterbox. She suggested they make puzzles for Nutkin to solve, leading him to fix the letterbox as he played.

The townspeople made the puzzles with excitement, placing them all around town. Each puzzle had a hint that led Nutkin closer to fixing the letterbox. The townspeople watched and laughed as Nutkin dashed around, looking silly and having fun solving the puzzles.

After Nutkin solved the last puzzle, he found the final piece of the letterbox. Everyone gathered to watch as Nutkin put the letterbox back together. They all cheered and laughed, realizing that Nutkin’s playful mistake helped bring them closer and turn a bad situation into a fun adventure.

The letterbox was not only fixed but now looked even better with colorful flowers and decorations. Blossomville’s people learned that with a bit of creativity and fun, they could turn any problem into a happy memory. They promised to always take care of their letterbox, remembering the joy it brought them, even when it was broken.

🎧 Listen:

Slow

Normal

📖 Vocabulary:

1BlossomvilleThe name of a small town where the story happens
2letterboxA box outside where you can send and receive letters
3puzzlesGames or problems you need to think hard to solve
4NutkinThe name of the squirrel in the story
5townspeoplePeople who live in a town or city
6excitementFeeling very happy and eager
7decorationsThings used to make a place look more beautiful
8creativityUsing your imagination to make something new
9adventureAn exciting experience or journey
10memorySomething you remember from the past
11playfulActing in a fun and not serious way
12mistakeDoing something wrong or making an error

🤔 Comprehension Questions:

1. What happened to the letterbox in Blossomville?
2. Why were the people in the town worried?
3. Who came up with the idea to make puzzles for Nutkin?
4. What did the people do with the puzzles?
5. How did Nutkin feel while solving the puzzles?
6. What did the people learn from this experience?
Go to answers ⇩

🎧✍️ Listen and Fill in the Gaps:

In a (1)______ town named Blossomville, there was a popular letterbox in the center where people met every day. One (2)______, the town woke up to find the letterbox broken and lying on the ground. Everyone (3)______ worried because they loved using the letterbox to talk to each other. They needed to fix it fast.

The people in the town held a quick meeting to think of a way to fix the letterbox. An old and funny lady, Ms. Maple, thought of a fun game. She guessed a playful squirrel named Nutkin broke the letterbox. She suggested they make puzzles for Nutkin to solve, leading him to fix the letterbox as he played.

The (4)______speople made the puzzles with excitement, (5)______ them all around town. Each puzzle had a hint that led Nutkin closer to (6)______ the letterbox. The townspeople watched and laughed as Nutkin dashed around, looking (7)______ and having fun solving the (8)______s.

After Nutkin solved the last puzzle, he found the final piece of the letterbox. Everyone gathered to watch as Nutkin put the letterbox back together. They all cheered and laughed, realizing that Nutkin’s playful (9)______ helped bring them closer and turn a bad situation into a fun adventure.

The (10)______ was not only fixed but now looked even better with colorful flowers and decorations. Blossomville’s people (11)______ that with a bit of creativity and fun, they could turn any problem into a happy (12)______. They promised to always take care of their letterbox, remembering the joy it brought them, even when it was broken.
Go to answers ⇩

💬 Discussion Questions:

Students can ask a partner these questions, or discuss them as a group.

1. What is a letterbox and why do you think the people in Blossomville loved using it?
2. How would you feel if something you loved using every day was broken? Why?
3. Do you like playing games? Why or why not?
4. What do you think about Ms. Maple’s idea to make puzzles for Nutkin? Do you think it was a good idea? Why or why not?
5. Have you ever had to solve a puzzle? How did it make you feel when you solved it?
6. How do you think the people in Blossomville felt when they saw Nutkin solving the puzzles and fixing the letterbox? Why?
7. Do you think it’s important to have fun and be creative when faced with a problem? Why or why not?
8. Why do you think the people in Blossomville promised to always take care of their letterbox, even when it was broken?

📖💭 Vocabulary Meanings:

Match each word to its meaning.

Words:
1. Blossomville
2. letterbox
3. puzzles
4. Nutkin
5. townspeople
6. excitement
7. decorations
8. creativity
9. adventure
10. memory
11. playful
12. mistake

Meanings:
(A) Feeling very happy and eager
(B) An exciting experience or journey
(C) Using your imagination to make something new
(D) The name of the squirrel in the story
(E) The name of a small town where the story happens
(F) Things used to make a place look more beautiful
(G) Games or problems you need to think hard to solve
(H) Something you remember from the past
(I) Acting in a fun and not serious way
(J) People who live in a town or city
(K) A box outside where you can send and receive letters
(L) Doing something wrong or making an error
Go to answers ⇩

🔡 Multiple Choice Questions:

1. What happened to the letterbox in Blossomville?
(a) It broke and fell on the ground
(b) It disappeared
(c) It was stolen by someone
(d) It magically flew away

2. What did the people in Blossomville decide to do to fix the letterbox?
(a) Make puzzles for Nutkin to solve
(b) Buy a new letterbox
(c) Ask the town mayor for help
(d) Ignore the broken letterbox

3. Who did Ms. Maple think broke the letterbox?
(a) The town mayor
(b) A group of kids
(c) Nutkin, the playful squirrel
(d) Nobody, it broke on its own

4. What did the people in Blossomville do to help Nutkin fix the letterbox?
(a) They ignored him and let him figure it out on his own
(b) They scolded him for breaking the letterbox
(c) They didn’t help him at all
(d) They made puzzles for him to solve

5. How did Nutkin feel while solving the puzzles?
(a) Bored and tired
(b) Annoyed and frustrated
(c) Sad and lonely
(d) Silly and excited

6. What did Nutkin find after solving the last puzzle?
(a) A hidden treasure
(b) A new friend
(c) The final piece of the letterbox
(d) A secret message

7. How did the people in Blossomville react when Nutkin fixed the letterbox?
(a) They ignored him and walked away
(b) They cheered and laughed
(c) They scolded him for breaking it in the first place
(d) They were disappointed and upset

8. What did the people in Blossomville learn from this experience?
(a) They learned that Nutkin was a troublemaker
(b) They learned that problems can be turned into fun adventures
(c) They learned that letterboxes are not important
(d) They learned that puzzles are boring and should be avoided

Go to answers ⇩

🕵️ True or False Questions:

1. After Nutkin solved the first puzzle, he found the final piece of the letterbox.
2. The game involved making puzzles for a playful squirrel named Nutkin to solve.
3. The people in Blossomville learned that they could turn any problem into a sad memory with creativity and fun.
4. The people in the town held a meeting to figure out how to fix the letterbox.
5. Ms. Maple, an old and funny lady, came up with a fun game to fix the letterbox.
6. The letterbox was intact and standing tall one morning.
7. The people in Blossomville hated using the letterbox to talk to each other.
8. Nutkin dashed around the town, looking silly and having fun solving the puzzles.
Go to answers ⇩

📝 Write a Summary:

Write a summary of this story in two sentences. Here are some hints:
Who are the main characters?
What happens in the story?

Answers

🤔✅ Comprehension Question Answers:

1. What happened to the letterbox in Blossomville?
The letterbox in Blossomville was broken and lying on the ground.

2. Why were the people in the town worried?
The people in the town were worried because they loved using the letterbox to talk to each other, and now it was broken.

3. Who came up with the idea to make puzzles for Nutkin?
An old and funny lady named Ms. Maple came up with the idea to make puzzles for Nutkin.

4. What did the people do with the puzzles?
The people placed the puzzles all around town for Nutkin to solve.

5. How did Nutkin feel while solving the puzzles?
Nutkin felt excited and had fun while solving the puzzles.

6. What did the people learn from this experience?
The people learned that with a bit of creativity and fun, they could turn any problem into a happy memory. They also learned to take care of their letterbox and appreciate the joy it brought them, even when it was broken.
Go back to questions ⇧

🎧✍️✅ Listen and Fill in the Gaps Answers:

(1) small
(2) morning
(3) felt
(4) town
(5) placing
(6) fixing
(7) silly
(8) puzzle
(9) mistake
(10) letterbox
(11) learned
(12) memory
Go back to questions ⇧

📖💭✅ Vocabulary Meanings Answers:

1. Blossomville
Answer: (E) The name of a small town where the story happens

2. letterbox
Answer: (K) A box outside where you can send and receive letters

3. puzzles
Answer: (G) Games or problems you need to think hard to solve

4. Nutkin
Answer: (D) The name of the squirrel in the story

5. townspeople
Answer: (J) People who live in a town or city

6. excitement
Answer: (A) Feeling very happy and eager

7. decorations
Answer: (F) Things used to make a place look more beautiful

8. creativity
Answer: (C) Using your imagination to make something new

9. adventure
Answer: (B) An exciting experience or journey

10. memory
Answer: (H) Something you remember from the past

11. playful
Answer: (I) Acting in a fun and not serious way

12. mistake
Answer: (L) Doing something wrong or making an error
Go back to questions ⇧

🔡✅ Multiple Choice Answers:

1. What happened to the letterbox in Blossomville?
Answer: (a) It broke and fell on the ground

2. What did the people in Blossomville decide to do to fix the letterbox?
Answer: (a) Make puzzles for Nutkin to solve

3. Who did Ms. Maple think broke the letterbox?
Answer: (c) Nutkin, the playful squirrel

4. What did the people in Blossomville do to help Nutkin fix the letterbox?
Answer: (d) They made puzzles for him to solve

5. How did Nutkin feel while solving the puzzles?
Answer: (d) Silly and excited

6. What did Nutkin find after solving the last puzzle?
Answer: (c) The final piece of the letterbox

7. How did the people in Blossomville react when Nutkin fixed the letterbox?
Answer: (b) They cheered and laughed

8. What did the people in Blossomville learn from this experience?
Answer: (b) They learned that problems can be turned into fun adventures
Go back to questions ⇧

🕵️✅ True or False Answers:

1. After Nutkin solved the first puzzle, he found the final piece of the letterbox. (Answer: False)
2. The game involved making puzzles for a playful squirrel named Nutkin to solve. (Answer: True)
3. The people in Blossomville learned that they could turn any problem into a sad memory with creativity and fun. (Answer: False)
4. The people in the town held a meeting to figure out how to fix the letterbox. (Answer: True)
5. Ms. Maple, an old and funny lady, came up with a fun game to fix the letterbox. (Answer: True)
6. The letterbox was intact and standing tall one morning. (Answer: False)
7. The people in Blossomville hated using the letterbox to talk to each other. (Answer: False)
8. Nutkin dashed around the town, looking silly and having fun solving the puzzles. (Answer: True)
Go back to questions ⇧

📚 How about these other Level 2 stories?

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The Pirate Princess

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